Store / Squads System [ESX]

Give your PvP server the squad system players expect. Peysoh Squads has a clean in-game menu, a live squad HUD, a ping wheel, squad chat and persistent squads. It works with most major frameworks out of the box.

Features

  • Squad menu: Players create, browse, join and leave squads from a modern NUI. Squad owners can manage their members.
  • Live squad HUD: Shows each member’s health and armor. It’s movable, can be minimized to a compact view, and has an optional radio/talking indicator.
  • Nametags and blips: Squadmates are easy to spot, and each player can pick their own colors.
  • Ping wheel: Quick callouts for Go, Danger, Defend, Enemy, Loot and Vehicle, so squads can communicate without voice.
  • Squad chat: Private in-squad messaging with optional notifications.
  • Squad voice option: A per-player setting for squad voice chat.
  • Persistent squads: Squads are stored in MySQL through oxmysql and survive restarts and reconnects.
  • Profile pictures and names: Use Steam or Discord avatars, and Steam or in-character names.
  • Per-player settings: Players can toggle the HUD, tags and blips, and change their colors and HUD position.
  • Configurable: Set the max squad size, UI colors and theme, and translations via locales/.
  • Developer exports: Client and server exports let you hook squads into your other scripts.

Compatibility

  • QBox (qbx_core)
  • QBCore (qb-core)
  • ox_core
  • ESX (es_extended)
  • Standalone, with automatic framework detection

Requires: ox_lib and oxmysql

Protection and support

  • Protected with Cfx.re Asset Escrow. The config, locales and bridge folders stay open for easy editing.
  • Includes a README with installation steps.

    213954a5493b89d1beb9dca4fd58fb237f9fe2c5.png1a0fe4824b66a55ae4d997198d053f51369756ab.png827e4ea3f9e1e138d433c310199125f0b2d07d7d.pngbdcf34b10ca4c63fa5b414327adf2b5f5cebf312.png2c66b2dde3c737832e5cf595e28d83b4a95e44cb.png