A configurable, competitive airdrop event system for FiveM. Spawn a locked crate, let players race to claim it when the timer hits zero, and reward the winner β all fully manageable in-game.
Features:
β± Countdown/lock timer with warning & critical states (blip color changes)
π€ Automatic airdrops β configurable interval & max concurrent drops, no restart needed
π Saved drop locations with smart spacing so events don't overlap
π― Optional weapon-restricted zones and vehicle limiter for zone campers
π Configurable prize pool with optional population-based prize scaling
π’ Custom NUI announcements, map blips, and ground particle effects
π In-game admin menu (
/airdrops) for locations, prizes, automation & historyπ§© Bridge support for ESX, QBCore, QBox, ox_core, ox_inventory, qb-inventory, ox_target, qb-target
Dependencies: ox_lib, oxmysql, a supported framework, inventory, and target resource
Commands: /airdrops (menu) Β· /createdrop [minutes] [useCurrentCoords] [radius] [pistolsOnly]
Fully open config β no encrypted core, tune everything to fit your server.
π© Support available via Discord.







